Hidden Power

normalSpecialGeneration 2
Power60
Accuracy100%
PP15
Priority0
TargetSelected Pokémon
MachineUnavailable

Type Effectiveness

normal
fighting
flying
poison
ground
rock0.5×
bug
ghost
steel0.5×
fire
water
grass
electric
psychic
ice
dragon
dark
fairy

Game Text

No game text available for this game.

Detailed Effect

Inflicts regular damage. Power and type are determined by the user’s IVs.

Power is given by x * 40 / 63 + 30. x is obtained by arranging bit 1 from the IV for each of Special Defense, Special Attack, Speed, Defense, Attack, and HP in that order. (Bit 1 is 1 if the IV is of the form 4n + 2 or 4n + 3. x is then 64 * Special Defense IV bit 1, plus 32 * Special Attack IV bit 1, etc.)

Power is always between 30 and 70, inclusive. Average power is 49.5.

Type is given by y * 15 / 63, where y is similar to x above, except constructed from bit 0. (Bit 0 is 1 if the IV is odd.) The result is looked up in the following table.

ValueType
0Fighting
1Flying
2Poison
3Ground
4Rock
5Bug
6Ghost
7Steel
8Fire
9Water
10Grass
11Electric
12Psychic
13Ice
14Dragon
15Dark

This move thus cannot be Normal. Most other types have an equal 1/16 chance to be selected, given random IVs. However, due to the flooring used here, Bug, Fighting, and Grass appear 5/64 of the time, and Dark only 1/64 of the time.

Learned By Pokémon

No Pokémon learn this move in this game.