Whirlpool
waterSpecialGeneration 2

Type Effectiveness
normal1×
fighting1×
flying1×
poison1×
ground2×
rock2×
bug1×
ghost1×
steel1×
fire2×
water0.5×
grass0.5×
electric1×
psychic1×
ice1×
dragon0.5×
dark1×
fairy1×
Game Text
No game text available for this game.
Detailed Effect
Inflicts regular damage. For the next 2–5 turns, the target cannot leave the field and is damaged for 1/16 its max HP at the end of each turn. The user continues to use other moves during this time. If the user leaves the field, this effect ends.
Has a 3/8 chance each to hit 2 or 3 times, and a 1/8 chance each to hit 4 or 5 times. Averages to 3 hits per use.
If the target is in the first turn of Dive, this move will hit with double power.
Learned By Pokémon
No Pokémon learn this move in this game.