Ice Ball

icePhysicalGeneration 3
Power30
Accuracy90%
PP20
Priority0
TargetSelected Pokémon
MachineUnavailable

Type Effectiveness

normal
fighting
flying
poison
ground
rock
bug
ghost
steel0.5×
fire0.5×
water0.5×
grass
electric
psychic
ice0.5×
dragon
dark
fairy

Game Text

No game text available for this game.

Detailed Effect

Inflicts regular damage. User is forced to use this move for five turns. Power doubles every time this move is used in succession to a maximum of 16x, and resets to normal after the lock-in ends. If this move misses or becomes unusable, the lock-in ends.

If the user has used Defense Curl since entering the field, this move has double power.

Learned By Pokémon

No Pokémon learn this move in this game.