MoveGeneration 8

Max Geyser

waterPhysical
Power10
AccuracyAlways
PP10
Priority0
TargetSelected Pokémon
MachineUnavailable

Type Effectiveness

  • normal1×
  • fighting1×
  • flying1×
  • poison1×
  • ground2×
  • rock2×
  • bug1×
  • ghost1×
  • steel1×
  • fire2×
  • water½×
  • grass½×
  • electric1×
  • psychic1×
  • ice1×
  • dragon½×
  • dark1×
  • fairy1×

Game Text

No game text available for this game.

Detailed Effect

Changes the weather to rain for five turns, during which Water moves inflict 50% extra damage, and Fire moves inflict half damage.

If the user is holding Damp Rock, this effect lasts for eight turns.

Thunder has 100% accuracy. If the target has used Detect or Protect, Thunder has a (100 - accuracy)% chance to break through the protection.

Solar Beam has half power.

Moonlight, Morning Sun, and Synthesis heal only 1/4 of the user’s max HP.

Pokémon with Swift Swim have doubled original Speed.

Pokémon with Forecast become Water.

Pokémon with Dry Skin heal 1/8 max HP, Pokémon with Hydration are cured of major status effects, and Pokémon with Rain Dish heal 1/16 max HP at the end of each turn.

Learned By Pokémon

No Pokémon learn this move in this game.